Arts & Humanities grants, a partnership between the Maine Humanities Council and the Maine Arts Commission, support innovative community projects that have BOTH arts and humanities components.
$660 for “Art: History & Hands-On“– Blue Hill Public Library, Blue Hill
Area artist and former art teacher Margret Baldwin will run an innovative library program unifying major moments in art history with hands-on projects inspired by famous artists and styles.
$850 for “Burrow, Revisited“– Maine College of Art, Portland
“Burrow, Revisited” is a collaborative performance and discussion by MECA Assistant Professor, writer, and scholar Seth Rogoff and world class musician and sound artist Alex Waterman, centered on a fictional narrative that explores ways in which literature may be interpreted, enhanced and shared in a non academic setting to deepen the audience’s appreciation.
$1,000 for “Jazz: Global Gateway“– Eastport Arts Center
The University of Maine Jazz Band will hold a day-long program in Eastport (April 2018) consisting of an educational performance and lecture for music students from three high schools in Washington County, as well as a public concert for all ages. Other community events will be held before and after the visit, enhancing the experience of this unique musical style.
$1,000 for “Kids as Curators“– Museum L-A, Lewiston
Through the Kids as Curators program, local students work closely with Museum L-A staff to create, install and share their own museum exhibits. In 2018, 160 children from Auburn Middle School and Lewiston High School will try out two pilot versions of the expanding program. The program is a valuable supplement to the school curriculum and provides resources the schools would not otherwise be able to access.
$1,000 for “The Vintage Classroom“– Mount Desert Island Historical Society, Mount Desert
“The Vintage Classroom” is a living history play presented in collaboration with the Barn Arts Collective and the MDI Historical Society. Based at the historic Sound Schoolhouse, we incorporate elements of the past village of Sound into dynamic characters who engage audience members in 19th century classroom lessons, popular games, and examples of local trades, including granite quarrying and fiber arts.